Finished working on the minimap system for the test level, shows pawns, enemy and friendly traps, and unfinished 'items'
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templates/markers/enemy_trap_marker.tscn
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11
templates/markers/enemy_trap_marker.tscn
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[gd_scene load_steps=3 format=3 uid="uid://bn1dl7sexxcog"]
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[ext_resource type="Script" uid="uid://cnrxwj03j5rw3" path="res://scripts/map_marker.gd" id="1_1gvyj"]
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[ext_resource type="Texture2D" uid="uid://bdo6instl47uf" path="res://visuals/images/icons/enemy_trap_marker.png" id="2_43sjg"]
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[node name="EnemyTrapMarker" type="Node3D"]
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script = ExtResource("1_1gvyj")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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axis = 1
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texture = ExtResource("2_43sjg")
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