Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=8 format=3 uid="uid://bk3yqawritfnj"]
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[gd_scene load_steps=9 format=3 uid="uid://bk3yqawritfnj"]
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[ext_resource type="Script" uid="uid://yjsgte3x7jjw" path="res://scripts/trap.gd" id="1_6h4aj"]
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[ext_resource type="ArrayMesh" uid="uid://bih57xe642hrc" path="res://models/trap.obj" id="2_oj6ox"]
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[ext_resource type="Texture2D" uid="uid://cmlp8tn6mnbd" path="res://visuals/images/icons/t-bomb.png" id="3_mxvh5"]
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[ext_resource type="Texture2D" uid="uid://cm288pisiir7v" path="res://visuals/images/force_panel_strip.png" id="4_oj6ox"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qcd3b"]
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albedo_color = Color(0, 0, 1, 1)
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@@ -36,7 +37,7 @@ shape = SubResource("BoxShape3D_dw7u0")
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[node name="Icon" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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transform = Transform3D(0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 0, 0.1, 0)
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pixel_size = 0.0075
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axis = 1
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double_sided = false
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@@ -48,11 +49,24 @@ unique_name_in_owner = true
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[node name="RangeArea" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 0
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collision_mask = 2
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collision_mask = 6
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[node name="RangeShape" type="CollisionShape3D" parent="RangeArea"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_6h4aj")
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[node name="ActivationTimer" type="Timer" parent="."]
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unique_name_in_owner = true
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wait_time = 5.0
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[node name="ForceStrip" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1.4, 0, 0, 0, -6.119594e-08, 1.4, 0, -1.4, -6.119594e-08, 0, 0.1, 0)
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visible = false
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texture_filter = 0
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texture = ExtResource("4_oj6ox")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="timeout" from="RevealTimer" to="." method="_on_reveal_timeout"]
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[connection signal="timeout" from="ActivationTimer" to="." method="_on_activation_timer_timeout"]
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