Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.

This commit is contained in:
2026-01-01 07:36:54 -05:00
parent 84bf495d11
commit b4910013c0
89 changed files with 1994 additions and 64 deletions

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[gd_scene load_steps=2 format=3 uid="uid://cwway5752qsea"]
[ext_resource type="Script" uid="uid://b06ywr7w0wigy" path="res://scripts/gas_emitter.gd" id="1_4dy13"]
[node name="Gas Emitter" type="Node3D"]
script = ExtResource("1_4dy13")
[node name="SpreadTimer" type="Timer" parent="."]
wait_time = 1.25
autostart = true
[connection signal="timeout" from="SpreadTimer" to="." method="_on_timeout"]