Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.

This commit is contained in:
2026-01-01 07:36:54 -05:00
parent 84bf495d11
commit b4910013c0
89 changed files with 1994 additions and 64 deletions

View File

@@ -1,5 +1,6 @@
[gd_scene load_steps=10 format=3 uid="uid://ck4x56txf676a"]
[gd_scene load_steps=11 format=3 uid="uid://ck4x56txf676a"]
[ext_resource type="Script" uid="uid://grs3nyom325o" path="res://scripts/character_select.gd" id="1_bow2h"]
[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="2_uxcyu"]
[ext_resource type="AudioStream" uid="uid://vcatohtmt8bk" path="res://audio/music/16 - Character Select.mp3" id="3_bow2h"]
@@ -76,6 +77,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_bow2h")
[node name="Panel" type="Panel" parent="."]
layout_mode = 1