Work on pickups and multiplayer
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@@ -53,7 +53,10 @@ floor_constant_speed = true
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floor_max_angle = 0.93549645
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floor_snap_length = 1.0
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script = ExtResource("1_h27ep")
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pawn_name = null
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speed = 2.25
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id = null
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state = null
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
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