Work on pickups and multiplayer

This commit is contained in:
2026-03-19 23:50:29 -04:00
parent d128501f7c
commit 9d931a3b46
42 changed files with 771 additions and 324 deletions

View File

@@ -11,27 +11,18 @@ emission_energy_multiplier = 2.69
[sub_resource type="BoxShape3D" id="BoxShape3D_7i3j4"]
size = Vector3(0.15, 0.15, 0.15)
[node name="Bullet" type="RigidBody3D"]
gravity_scale = 0.0
contact_monitor = true
max_contacts_reported = 3
[node name="Bullet" type="Area3D"]
collision_layer = 0
collision_mask = 2
script = ExtResource("1_tc5n7")
[node name="CSGSphere3D" type="CSGSphere3D" parent="."]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
radius = 0.05
radial_segments = 4
rings = 3
radial_segments = 6
material = SubResource("StandardMaterial3D_fnprb")
[node name="HitArea" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="HitArea"]
shape = SubResource("BoxShape3D_7i3j4")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_7i3j4")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
@@ -42,5 +33,4 @@ light_volumetric_fog_energy = 0.0
light_size = 0.2
omni_range = 0.4
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="body_entered" from="HitArea" to="." method="_on_hit_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_hit_area_entered"]