Work on pickups and multiplayer

This commit is contained in:
2026-03-19 23:50:29 -04:00
parent d128501f7c
commit 9d931a3b46
42 changed files with 771 additions and 324 deletions

View File

@@ -3,12 +3,12 @@ class_name PawnLevelData extends Node
class HackData:
var type : Hack.Type
var quantity : int
var max : int
var max_quantity : int
func _init(type : Hack.Type, quantity : int, max : int) -> void:
self.type = type
self.quantity = quantity
self.max = max
func _init(new_type : Hack.Type, amt : int, max_amt : int) -> void:
type = new_type
quantity = amt
max_quantity = max_amt
var hacks : Array[HackData] = []
var active_hack : int = 0