Work on pickups and multiplayer

This commit is contained in:
2026-03-19 23:50:29 -04:00
parent d128501f7c
commit 9d931a3b46
42 changed files with 771 additions and 324 deletions

View File

@@ -32,7 +32,7 @@ func _ready() -> void:
"attack":false
}
func _physics_process(delta: float) -> void:
func _physics_process(_delta: float) -> void:
if get_multiplayer_authority() != Multiplayer.id:
return
var d = Input.get_vector("west", "east", "north", "south")