Work on pickups and multiplayer

This commit is contained in:
2026-03-19 23:50:29 -04:00
parent d128501f7c
commit 9d931a3b46
42 changed files with 771 additions and 324 deletions

View File

@@ -35,5 +35,5 @@ func tv_blur(amount : float) -> void:
var blinder_mat : ShaderMaterial = portrait_blinder.material
blinder_mat.set_shader_parameter("opacity_limit", amount)
func set_pawn_name(name : String) -> void:
pawn_name.text = name
func set_pawn_name(p_name : String) -> void:
pawn_name.text = p_name