Work on pickups and multiplayer

This commit is contained in:
2026-03-19 23:50:29 -04:00
parent d128501f7c
commit 9d931a3b46
42 changed files with 771 additions and 324 deletions

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@@ -45,7 +45,7 @@ func _process(delta: float) -> void:
func shake():
noise_y += .1
var amount = pow(trauma, trauma_power)
var n_val = noise.get_noise_2d(noise.seed*2, noise_y)
#var n_val = noise.get_noise_2d(noise.seed*2, noise_y)
h_offset = max_offset.x * amount * randf_range(-1, 1)
v_offset = max_offset.y * amount * randf_range(-1, 1)
print("%f %f" % [h_offset, v_offset])