Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.

This commit is contained in:
2026-03-07 03:33:59 -05:00
parent 52fe2f58d4
commit 984567cf96
28 changed files with 296 additions and 43 deletions

24
external/sample audio/f.wav.import vendored Normal file
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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bqu2otr8b1oj6"
path="res://.godot/imported/f.wav-e8b08693b137a9f5e83ffd51a7709a8e.sample"
[deps]
source_file="res://external/sample audio/f.wav"
dest_files=["res://.godot/imported/f.wav-e8b08693b137a9f5e83ffd51a7709a8e.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2