Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.

This commit is contained in:
2026-03-07 03:33:59 -05:00
parent 52fe2f58d4
commit 984567cf96
28 changed files with 296 additions and 43 deletions

24
external/sample audio/c.wav.import vendored Normal file
View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dr3jq3tnvtwu"
path="res://.godot/imported/c.wav-95e1dea73d2cd00bc271f8a5505d51d0.sample"
[deps]
source_file="res://external/sample audio/c.wav"
dest_files=["res://.godot/imported/c.wav-95e1dea73d2cd00bc271f8a5505d51d0.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2