Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.

This commit is contained in:
2026-03-07 03:33:59 -05:00
parent 52fe2f58d4
commit 984567cf96
28 changed files with 296 additions and 43 deletions

27
default_bus_layout.tres Normal file
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[gd_resource type="AudioBusLayout" format=3 uid="uid://ck35ska6sr17h"]
[resource]
bus/1/name = &"Voice"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 4.4334908
bus/1/send = &"Master"
bus/2/name = &"Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = -8.793672
bus/2/send = &"Master"
bus/3/name = &"SFX"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = &"Master"
bus/4/name = &"UI"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = 0.0
bus/4/send = &"Master"