Trap explosions with damage and health bar depletion.
This commit is contained in:
@@ -16,6 +16,8 @@ height = 1.0
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
physics_interpolation_mode = 1
|
||||
collision_layer = 2
|
||||
collision_mask = 5
|
||||
floor_constant_speed = true
|
||||
floor_max_angle = 0.93549645
|
||||
floor_snap_length = 1.0
|
||||
|
||||
Reference in New Issue
Block a user