Trap explosions with damage and health bar depletion.

This commit is contained in:
2025-12-29 15:03:05 -05:00
parent e632e54cba
commit 84bf495d11
16 changed files with 149 additions and 30 deletions

View File

@@ -157,7 +157,6 @@ size = Vector2(0.25, 1)
center_offset = Vector3(0, 0.4, 0)
[sub_resource type="Animation" id="Animation_d5gho"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -168,7 +167,7 @@ tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
@@ -177,10 +176,10 @@ tracks/1/path = NodePath("StreakFX:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"times": PackedFloat32Array(0, 0.033333335),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false]
"values": [false, true]
}
tracks/2/type = "value"
tracks/2/imported = false
@@ -189,10 +188,10 @@ tracks/2/path = NodePath("OmniLight3D:light_energy")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"times": PackedFloat32Array(0, 0.06666667),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [20.0]
"values": [20.0, 0.0]
}
[sub_resource type="Animation" id="Animation_gf6ds"]
@@ -234,6 +233,20 @@ tracks/2/keys = {
"update": 0,
"values": [20.0, 0.0]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [3.0],
"method": &"proximal_shake"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_p88g7"]
_data = {
@@ -258,7 +271,6 @@ draw_pass_1 = SubResource("SphereMesh_4y8np")
[node name="ParticleFX" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.4375714, 0, 0.5602956)
material_override = ExtResource("2_l2v4y")
emitting = false
amount = 10
lifetime = 0.6
one_shot = true