Trap explosions with damage and health bar depletion.
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=30 format=3 uid="uid://bgocskbofewsr"]
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[gd_scene load_steps=31 format=3 uid="uid://bgocskbofewsr"]
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[ext_resource type="Script" uid="uid://bm50jiya4s3ei" path="res://scripts/hud.gd" id="1_jiiqi"]
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[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="1_k5de2"]
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@@ -11,6 +11,7 @@
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[ext_resource type="Texture2D" uid="uid://btjn353r1qg1q" path="res://visuals/images/icons/player 2 tag.png" id="3_k0acs"]
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[ext_resource type="Texture2D" uid="uid://urh11huy67cs" path="res://visuals/materials/health gradient.tres" id="3_vhta5"]
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[ext_resource type="PackedScene" uid="uid://xk323c0ta2b" path="res://templates/trap_icon.tscn" id="4_aopqe"]
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[ext_resource type="Script" uid="uid://bolw6n14ocxt3" path="res://scripts/healthbar.gd" id="4_iv5le"]
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[ext_resource type="Texture2D" uid="uid://bcv3f38cib5xk" path="res://visuals/images/icons/mine.png" id="4_l86lr"]
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[ext_resource type="Texture2D" uid="uid://cyuylbs0o72xk" path="res://visuals/images/icons/pitfall.png" id="5_aopqe"]
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[ext_resource type="Texture2D" uid="uid://hiwrcar5fnyk" path="res://visuals/images/icons/switch.png" id="6_e7ody"]
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@@ -79,12 +80,14 @@ theme_override_constants/separation = 2
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layout_mode = 2
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texture = ExtResource("2_yda1o")
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[node name="ProgressBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer"]
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[node name="P1HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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value = 100.0
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nine_patch_stretch = true
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texture_over = ExtResource("3_vhta5")
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texture_progress = ExtResource("3_vhta5")
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script = ExtResource("4_iv5le")
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[node name="PanelContainer2" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2"]
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custom_minimum_size = Vector2(250, 100)
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@@ -98,12 +101,12 @@ theme_override_constants/separation = 2
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layout_mode = 2
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texture = ExtResource("3_k0acs")
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[node name="ProgressBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer"]
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[node name="P2HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer"]
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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value = 100.0
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nine_patch_stretch = true
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texture_over = ExtResource("3_vhta5")
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texture_progress = ExtResource("3_vhta5")
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[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer"]
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custom_minimum_size = Vector2(150, 0)
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@@ -157,7 +157,6 @@ size = Vector2(0.25, 1)
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center_offset = Vector3(0, 0.4, 0)
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[sub_resource type="Animation" id="Animation_d5gho"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@@ -168,7 +167,7 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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"values": [true]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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@@ -177,10 +176,10 @@ tracks/1/path = NodePath("StreakFX:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"times": PackedFloat32Array(0, 0.033333335),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [false]
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"values": [false, true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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@@ -189,10 +188,10 @@ tracks/2/path = NodePath("OmniLight3D:light_energy")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"times": PackedFloat32Array(0, 0.06666667),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [20.0]
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"values": [20.0, 0.0]
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}
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[sub_resource type="Animation" id="Animation_gf6ds"]
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@@ -234,6 +233,20 @@ tracks/2/keys = {
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"update": 0,
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"values": [20.0, 0.0]
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}
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tracks/3/type = "method"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [3.0],
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"method": &"proximal_shake"
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}]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_p88g7"]
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_data = {
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@@ -258,7 +271,6 @@ draw_pass_1 = SubResource("SphereMesh_4y8np")
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[node name="ParticleFX" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.4375714, 0, 0.5602956)
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material_override = ExtResource("2_l2v4y")
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emitting = false
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amount = 10
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lifetime = 0.6
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one_shot = true
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@@ -16,6 +16,8 @@ height = 1.0
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[node name="Player" type="CharacterBody3D"]
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physics_interpolation_mode = 1
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collision_layer = 2
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collision_mask = 5
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floor_constant_speed = true
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floor_max_angle = 0.93549645
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floor_snap_length = 1.0
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://bk3yqawritfnj"]
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[gd_scene load_steps=8 format=3 uid="uid://bk3yqawritfnj"]
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[ext_resource type="Script" uid="uid://yjsgte3x7jjw" path="res://scripts/trap.gd" id="1_6h4aj"]
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[ext_resource type="ArrayMesh" uid="uid://bih57xe642hrc" path="res://models/trap.obj" id="2_oj6ox"]
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@@ -14,7 +14,12 @@ albedo_color = Color(1, 1, 0, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_dw7u0"]
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size = Vector3(0.8, 1, 0.8)
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[sub_resource type="BoxShape3D" id="BoxShape3D_6h4aj"]
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resource_local_to_scene = true
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[node name="Trap" type="Area3D"]
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collision_layer = 4
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collision_mask = 2
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script = ExtResource("1_6h4aj")
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[node name="Model" type="MeshInstance3D" parent="."]
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@@ -40,4 +45,14 @@ texture = ExtResource("3_mxvh5")
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[node name="RevealTimer" type="Timer" parent="."]
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unique_name_in_owner = true
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[node name="RangeArea" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 0
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collision_mask = 2
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[node name="RangeShape" type="CollisionShape3D" parent="RangeArea"]
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unique_name_in_owner = true
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shape = SubResource("BoxShape3D_6h4aj")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="timeout" from="RevealTimer" to="." method="_on_reveal_timeout"]
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