Implemented new icons (sizing not correct) , renamed trap types, and created colored pawns)

This commit is contained in:
2026-03-04 18:14:17 -05:00
parent 1ae69f8552
commit 52fe2f58d4
18 changed files with 120259 additions and 20011 deletions

View File

@@ -37,7 +37,7 @@ func _ready() -> void:
Game.level = self
if Game.mode == Game.Modes.STORY:
setup()
add_level_hack.call_deferred(Hack.Type.MINE, Vector3.ZERO, Vector3i(-2,2,0))
add_level_hack.call_deferred(Hack.Type.PURGE, Vector3.ZERO, Vector3i(-2,2,0))
func setup() -> void:
if Multiplayer.is_host():