Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
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14
visuals/materials/highlighter.tres
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14
visuals/materials/highlighter.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bsbw2oimdr0ps"]
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[resource]
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transparency = 1
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blend_mode = 1
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shading_mode = 0
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diffuse_mode = 1
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specular_mode = 2
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disable_ambient_light = true
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disable_fog = true
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disable_specular_occlusion = true
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albedo_color = Color(1.4439226e-07, 0.48261642, 0.48261642, 0.41568628)
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texture_filter = 0
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disable_receive_shadows = true
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