Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.

This commit is contained in:
2025-12-22 09:04:22 -05:00
parent 9a8f06437d
commit 3b6407d6e5
566 changed files with 42735 additions and 183 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://cqe6hkn2oncpc"]
[gd_scene load_steps=6 format=3 uid="uid://cqe6hkn2oncpc"]
[ext_resource type="Script" uid="uid://wpjuowslx60b" path="res://scripts/multiplayer_controller.gd" id="1_avlqc"]
@@ -11,6 +11,8 @@ albedo_color = Color(0, 1, 1, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_6emce"]
size = Vector3(0.75, 2, 0.75)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_avlqc"]
[node name="MultiplayerPC" type="CharacterBody3D"]
script = ExtResource("1_avlqc")
speed = 5.0
@@ -29,3 +31,6 @@ material = SubResource("StandardMaterial3D_lnbra")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("BoxShape3D_6emce")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_avlqc")