Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
This commit is contained in:
34
templates/blinder.tscn
Normal file
34
templates/blinder.tscn
Normal file
@@ -0,0 +1,34 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://it78s1mv5ix3"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://b2g6yddun2l6e" path="res://visuals/shaders/noise.gdshader" id="1_5s6pw"]
|
||||
[ext_resource type="AudioStream" uid="uid://g0kyo8v0oysp" path="res://audio/sounds/static.wav" id="2_0pfu4"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3yumr"]
|
||||
shader = ExtResource("1_5s6pw")
|
||||
shader_parameter/granularity = 20.0000007125
|
||||
shader_parameter/opacity_limit = 0.0
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_cs5ya"]
|
||||
offsets = PackedFloat32Array(0)
|
||||
colors = PackedColorArray(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ig5kc"]
|
||||
gradient = SubResource("Gradient_cs5ya")
|
||||
width = 1
|
||||
|
||||
[node name="Blinder" type="TextureRect"]
|
||||
z_index = 4096
|
||||
material = SubResource("ShaderMaterial_3yumr")
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = SubResource("GradientTexture1D_ig5kc")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("2_0pfu4")
|
||||
volume_db = 15.0
|
||||
pitch_scale = 1.48
|
||||
autoplay = true
|
||||
Reference in New Issue
Block a user