Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.

This commit is contained in:
2025-12-22 09:04:22 -05:00
parent 9a8f06437d
commit 3b6407d6e5
566 changed files with 42735 additions and 183 deletions

17
scripts/player_data.gd Normal file
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class_name PlayerData extends Node
class TrapData:
var type : Game.TrapType
var quantity : int
var max : int
func _init(type : Game.TrapType, quantity : int, max : int) -> void:
self.type = type
self.quantity = quantity
self.max = max
var traps : Array[TrapData] = []
var active_trap : int = 0
var life : int = 100
var max_life : int = 100