Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.

This commit is contained in:
2025-12-22 09:04:22 -05:00
parent 9a8f06437d
commit 3b6407d6e5
566 changed files with 42735 additions and 183 deletions

View File

@@ -5,11 +5,15 @@ class_name MultiplayerPC extends Player
player_id = id
func _enter_tree() -> void:
print("Player %d adding Controller for %d" % [Multiplayer.id, player_id])
#Game.player = self
pass
func setup(id) -> void:
name = "Player " + str(id)
player_id = id
if Multiplayer.is_server() == (id == 1):
Game.player = self
func _physics_process(delta: float) -> void:
var dir = Input.get_vector("west", "east", "north", "south")