Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.

This commit is contained in:
2025-12-22 09:04:22 -05:00
parent 9a8f06437d
commit 3b6407d6e5
566 changed files with 42735 additions and 183 deletions

View File

@@ -29,8 +29,8 @@ omni_attenuation = -0.165
[node name="Spawner" type="MultiplayerSpawner" parent="." groups=["spawner"]]
unique_name_in_owner = true
_spawnable_scenes = PackedStringArray("uid://cqe6hkn2oncpc")
spawn_path = NodePath("../Players")
spawn_limit = 2
script = ExtResource("5_02mmr")
[node name="SpawnPoints" type="Node" parent="Spawner"]
@@ -42,5 +42,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19.415695, 0, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.23061, 0, 0)
[node name="Players" type="Node3D" parent="."]
unique_name_in_owner = true
[node name="GridMap" type="GridMap" parent="."]