Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
This commit is contained in:
163
models/test_gridmap_meshes.tscn
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163
models/test_gridmap_meshes.tscn
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[gd_scene load_steps=8 format=4 uid="uid://cb5uom3n564hp"]
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[ext_resource type="ArrayMesh" uid="uid://dpltfkrswbxnf" path="res://models/default_mesh.res" id="1_psfs8"]
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[ext_resource type="Texture2D" uid="uid://dcndfmss5cobc" path="res://models/OBJ format/Cube_0.png" id="2_yf86y"]
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_kkqvq"]
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points = PackedVector3Array(-0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 1, -0.5, 0.5, 1, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k5sxa"]
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resource_name = "texture_0"
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transparency = 2
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alpha_scissor_threshold = 0.01
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alpha_antialiasing_mode = 0
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cull_mode = 2
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albedo_texture = ExtResource("2_yf86y")
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texture_filter = 0
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texture_repeat = false
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[sub_resource type="ArrayMesh" id="ArrayMesh_5s8vg"]
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_surfaces = [{
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"aabb": AABB(-0.5, 0.0023012161, -0.5, 1, 1, 1),
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"format": 34896613377,
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"index_count": 36,
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"index_data": PackedByteArray("AAABAAIAAwACAAEAAAACAAQAAwABAAUABQABAAAABgACAAMABQAGAAMABgAEAAIABQAAAAcABQAHAAYABwAAAAQABwAEAAYA"),
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"name": "texture_0",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 8,
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"vertex_data": PackedByteArray("AAD/////AAAAAP//AAAAAP////8AAAAA//8AAAAAAAD///////8AAAAAAAAAAAAA//8AAP//AAAAAAAA//8AAA==")
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}]
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_6o4ed"]
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resource_name = "default_mesh"
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_surfaces = [{
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"aabb": AABB(-0.5, 0.0023012161, -0.5, 1, 1, 1),
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"attribute_data": PackedByteArray("AAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8PAAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8PAAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8PAAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8PAAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8PAAD/DwAAAAD/DwAAAAD/D/8PAAD/D/8P"),
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"format": 34896613399,
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"index_count": 36,
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"index_data": PackedByteArray("AAABAAIAAwAEAAUABgAHAAgACQAKAAsADAANAA4ADwAQABEAEgATABQAFQAWABcAGAAZABoAGwAcAB0AHgAfACAAIQAiACMA"),
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"material": SubResource("StandardMaterial3D_k5sxa"),
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"name": "texture_0",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 36,
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"vertex_data": PackedByteArray("AAD//////78AAP//AAD/v/////8AAP+/AAD//////7//////AAD/v/////////+/AAAAAAAA/78AAP//AAD/vwAA//////+/AAAAAAAA/78AAP//////vwAAAAD///+/AAAAAP//AIAAAP////8AgP///////wCAAAAAAP//AID///////8AgP//AAD//wCA//8AAP///7//////////v/////8AAP+///8AAP///7//////AAD/v///AAAAAP+///8AAAAA////////AAD//wAA//8AAP////8AAAAA//8AAP//AAD//wAAAAAAAP//AAAAAAAA/78AAAAA////v///AAD///+/AAAAAAAA/7///wAA////v///AAAAAP+/////f////3////9/////f////3////9//3////9/////f////3////9/////f////3////9/////f////3////9/////f////38AAP9/AAD/fwAA/38AAP9/AAD/fwAA/3////9/////f////3////9/////f///AAD/fwAA/38AAP9/AAD/fwAA/38AAP9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_5s8vg")
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[sub_resource type="BoxShape3D" id="BoxShape3D_dhwmq"]
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[node name="Node3D" type="Node3D"]
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[node name="Ramp" type="MeshInstance3D" parent="."]
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mesh = ExtResource("1_psfs8")
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skeleton = NodePath("")
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metadata/extras = {
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"data": {
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"billboard": {
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"enabled": false,
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"y": false
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},
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"custom": [],
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"directional": {
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"angles": [],
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"enabled": false,
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"mode": "cameraAngle"
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},
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"instances": [{
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"custom": [],
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"name": "Ramp",
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"parent": null,
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"pos": {
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"x": 0.5,
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"y": 0.0,
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"z": 0.0
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},
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"rot": {
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"order": "XYZ",
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"sca": {
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"x": 1.0,
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"y": 1.0,
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"z": 1.0
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},
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"uuid": "E237E1EF-6E12-406F-A5A8-F16232ED7E31"
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}],
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"name": "Ramp",
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"points": [{
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"name": "Origin",
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"pos": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}]
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}
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}
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[node name="StaticBody3D" type="StaticBody3D" parent="Ramp"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Ramp/StaticBody3D"]
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shape = SubResource("ConvexPolygonShape3D_kkqvq")
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[node name="Cube" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0)
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mesh = SubResource("ArrayMesh_6o4ed")
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skeleton = NodePath("")
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metadata/extras = {
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"data": {
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"billboard": {
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"enabled": false,
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"y": false
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},
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"custom": [],
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"directional": {
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"angles": [],
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"enabled": false,
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"mode": "cameraAngle"
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},
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"instances": [{
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"custom": [],
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"name": "Cube",
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"parent": null,
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"pos": {
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"x": 2.0,
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"y": 1.0,
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"z": 0.5
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},
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"rot": {
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"order": "XYZ",
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"sca": {
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"x": 1.0,
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"y": 1.0,
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"z": 1.0
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},
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"uuid": "7D3B65D3-B14B-4022-AEF3-7E23133D62C6"
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}],
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"name": "Cube",
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"points": [{
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"name": "Origin",
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"pos": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}]
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}
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}
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[node name="StaticBody3D" type="StaticBody3D" parent="Cube"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Cube/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_dhwmq")
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