Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.

This commit is contained in:
2025-12-22 09:04:22 -05:00
parent 9a8f06437d
commit 3b6407d6e5
566 changed files with 42735 additions and 183 deletions

View File

@@ -1,36 +1,43 @@
[gd_resource type="MeshLibrary" load_steps=5 format=3 uid="uid://ckbu303p2nxn5"]
[gd_resource type="MeshLibrary" load_steps=8 format=3 uid="uid://ckbu303p2nxn5"]
[ext_resource type="ArrayMesh" uid="uid://bgcoelpongpsi" path="res://models/floor.obj" id="1_7lhuo"]
[ext_resource type="ArrayMesh" uid="uid://b0ncck5nm0k2j" path="res://models/surface ramp.obj" id="1_mwwlt"]
[ext_resource type="ArrayMesh" uid="uid://c8lfqeb71okli" path="res://models/wall ramp.obj" id="3_hmdv5"]
[ext_resource type="ArrayMesh" uid="uid://bvgwm0hwclmb1" path="res://models/OBJ format/floor-square.obj" id="1_hmdv5"]
[ext_resource type="ArrayMesh" uid="uid://b0s8njlcwaoar" path="res://models/OBJ format/shape-cube.obj" id="2_hmdv5"]
[ext_resource type="ArrayMesh" uid="uid://bvkmuiojdao85" path="res://models/OBJ format/wall-corner.obj" id="3_komgw"]
[ext_resource type="ArrayMesh" uid="uid://dpltfkrswbxnf" path="res://models/default_mesh.res" id="4_hmdv5"]
[ext_resource type="Texture2D" uid="uid://cccpeolat5pk5" path="res://visuals/images/icons/selector.png" id="5_d3ip6"]
[sub_resource type="BoxShape3D" id="BoxShape3D_de6bv"]
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_hmdv5"]
points = PackedVector3Array(0.5, 0, -0.5, 0.5, 1, -0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 1, 0.5, 0.5, 0, 0.5)
[resource]
item/0/name = "floor"
item/0/mesh = ExtResource("1_7lhuo")
item/0/mesh = ExtResource("1_hmdv5")
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/mesh_cast_shadow = 1
item/0/shapes = [SubResource("BoxShape3D_de6bv"), Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)]
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/navigation_layers = 1
item/1/name = "wall"
item/1/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/1/mesh = ExtResource("2_hmdv5")
item/1/mesh_transform = Transform3D(1, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0)
item/1/mesh_cast_shadow = 1
item/1/shapes = []
item/1/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/1/navigation_layers = 1
item/2/name = "surface ramp"
item/2/mesh = ExtResource("1_mwwlt")
item/2/mesh = ExtResource("3_komgw")
item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/mesh_cast_shadow = 1
item/2/shapes = []
item/2/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/navigation_layers = 1
item/3/name = "wall ramp"
item/3/mesh = ExtResource("3_hmdv5")
item/3/mesh = ExtResource("4_hmdv5")
item/3/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/3/mesh_cast_shadow = 1
item/3/shapes = []
item/3/shapes = [SubResource("ConvexPolygonShape3D_hmdv5"), Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)]
item/3/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/3/navigation_layers = 1
item/3/preview = ExtResource("5_d3ip6")