Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.
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@@ -11,7 +11,7 @@
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[ext_resource type="Script" uid="uid://cvuoq81ipid2o" path="res://scripts/pawn_input.gd" id="22_pnc3q"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_a5wj7"]
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radius = 0.25
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radius = 0.22
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height = 0.75
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_h27ep"]
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@@ -50,10 +50,7 @@ floor_constant_speed = true
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floor_max_angle = 0.93549645
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floor_snap_length = 1.0
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script = ExtResource("1_h27ep")
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pawn_name = null
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speed = 2.25
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id = null
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state = null
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1404919876]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
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