Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.

This commit is contained in:
2026-04-07 06:43:12 -04:00
parent 86f655ff07
commit 39401ff04f
128 changed files with 42916 additions and 120860 deletions

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[gd_scene format=3 uid="uid://blr4vdwnwgflw"]
[ext_resource type="Script" uid="uid://wgdonh5sgkbj" path="res://scripts/particle_preloader.gd" id="1_ujj5j"]
[ext_resource type="PackedScene" uid="uid://bflg720h1w3d3" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_01.tscn" id="2_hv0mh"]
[ext_resource type="PackedScene" uid="uid://dato0qpbqvwnj" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_02.tscn" id="3_53l37"]
[ext_resource type="PackedScene" uid="uid://cdsloy1kvhikp" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_03.tscn" id="4_tjw5m"]
[ext_resource type="PackedScene" uid="uid://cl82y5gxnb8d6" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_04.tscn" id="5_6v5k1"]
[ext_resource type="PackedScene" uid="uid://shl0iw1x775r" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_05.tscn" id="6_ohors"]
[ext_resource type="PackedScene" uid="uid://bjru1p8jhdp1b" path="res://experimental/BinbunVFX/impact_explosions/effects/explosion/vfx_explosion_06.tscn" id="7_adiwo"]
[ext_resource type="Texture2D" uid="uid://qs7mgm4vors6" path="res://visuals/textures/T_smoke_b7.png" id="8_3qfno"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iiolj"]
transparency = 1
vertex_color_use_as_albedo = true
vertex_color_is_srgb = true
albedo_texture = ExtResource("8_3qfno")
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
proximity_fade_enabled = true
[sub_resource type="Curve" id="Curve_ycwsw"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.25201073, 0.5114823), 1.9835948, 1.9835948, 0, 0, Vector2(0.81233245, 0.4979124), -1.8980947, -1.8980947, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_6ouu1"]
curve = SubResource("Curve_ycwsw")
[sub_resource type="Gradient" id="Gradient_p2vhn"]
offsets = PackedFloat32Array(0, 0.5129683, 1)
colors = PackedColorArray(0, 1, 0, 1, 0.5660992, 0.4395883, 0.22195616, 1, 0.46846813, 0.00015392214, 0.46846473, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_3hj10"]
gradient = SubResource("Gradient_p2vhn")
use_hdr = true
[sub_resource type="Curve" id="Curve_5qnhd"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.36461127, 0.4979124), 0.0, 0.0, 0, 0, Vector2(0.71581775, 0.5318372), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_qumvk"]
curve = SubResource("Curve_5qnhd")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_8dlm7"]
particle_flag_rotate_y = true
emission_shape = 3
emission_box_extents = Vector3(0.35, 0.1, 0.35)
angle_min = -179.99998
angle_max = 180.00002
direction = Vector3(0, 1, 0)
spread = 0.0
initial_velocity_min = 1.0
initial_velocity_max = 1.5
angular_velocity_min = -50.000015
angular_velocity_max = 49.99998
gravity = Vector3(0, 0, 0)
scale_max = 1.35
scale_curve = SubResource("CurveTexture_qumvk")
color = Color(1.5257139, 1.5257139, 1.5257139, 1)
color_ramp = SubResource("GradientTexture1D_3hj10")
alpha_curve = SubResource("CurveTexture_6ouu1")
[sub_resource type="QuadMesh" id="QuadMesh_pkgnv"]
[node name="Particle Preloader" type="Node3D" unique_id=1060355138]
process_mode = 3
script = ExtResource("1_ujj5j")
[node name="VFXExplosion_01" parent="." unique_id=1915848858 instance=ExtResource("2_hv0mh")]
[node name="VFXExplosion_02" parent="." unique_id=1672456492 instance=ExtResource("3_53l37")]
[node name="VFXExplosion_03" parent="." unique_id=1493313628 instance=ExtResource("4_tjw5m")]
[node name="VFXExplosion_04" parent="." unique_id=1390196907 instance=ExtResource("5_6v5k1")]
[node name="VFXExplosion_05" parent="." unique_id=2086130807 instance=ExtResource("6_ohors")]
[node name="VFXExplosion_06" parent="." unique_id=780537582 instance=ExtResource("7_adiwo")]
[node name="ParticleFX" type="GPUParticles3D" parent="." unique_id=1139919787]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0.5)
material_override = SubResource("StandardMaterial3D_iiolj")
emitting = false
amount = 25
one_shot = true
explosiveness = 0.18
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_8dlm7")
draw_pass_1 = SubResource("QuadMesh_pkgnv")