Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.
This commit is contained in:
@@ -74,7 +74,7 @@ func _process(_delta: float) -> void:
|
||||
switch_menu(wrapi(menu_choice + menu_dir, 0, len(menu_list)))
|
||||
if Input.is_action_just_pressed("ui_accept"):
|
||||
Game.mode = menu_list[menu_choice].mode
|
||||
Game.switch_scene(menu_list[menu_choice].scene, false)
|
||||
Game.switch_scene(menu_list[menu_choice].scene, false, false)
|
||||
|
||||
|
||||
func switch_menu(new_choice : int) -> void:
|
||||
|
||||
Reference in New Issue
Block a user