Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.

This commit is contained in:
2026-04-07 06:43:12 -04:00
parent 86f655ff07
commit 39401ff04f
128 changed files with 42916 additions and 120860 deletions

View File

@@ -74,7 +74,7 @@ func _process(_delta: float) -> void:
switch_menu(wrapi(menu_choice + menu_dir, 0, len(menu_list)))
if Input.is_action_just_pressed("ui_accept"):
Game.mode = menu_list[menu_choice].mode
Game.switch_scene(menu_list[menu_choice].scene, false)
Game.switch_scene(menu_list[menu_choice].scene, false, false)
func switch_menu(new_choice : int) -> void: