Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.
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scripts/level_keys_slot.gd
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7
scripts/level_keys_slot.gd
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@@ -0,0 +1,7 @@
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class_name LevelKeysSlot extends TextureRect
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func reset() -> void:
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#TODO: Make this reset their appearance and visibility
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visible = false
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pass
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