Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.

This commit is contained in:
2026-04-07 06:43:12 -04:00
parent 86f655ff07
commit 39401ff04f
128 changed files with 42916 additions and 120860 deletions

View File

@@ -0,0 +1,19 @@
extends Control
var keys_slots : Array = []
func _ready() -> void:
for slot : LevelKeysSlot in $KeyIcons.get_children():
slot.reset()
keys_slots.append(slot)
func update() -> void:
if Game.level == null:
return
#keys = Game.level.keys
#for i in range(len(keys_slots)):
#if i < len(keys):
#keys_slots[i].set(keys[i])
#else:
#keys_slots[i].visible = false
pass