Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.

This commit is contained in:
2026-04-07 06:43:12 -04:00
parent 86f655ff07
commit 39401ff04f
128 changed files with 42916 additions and 120860 deletions

View File

@@ -1 +1,11 @@
class_name CombatTarget extends StaticBody3D
func can_hurt() -> bool:
return true
func can_poison() -> bool:
return false
func hurt(amt : int) -> void:
pass