Extensive work on animations and partially functional level keys, new UI gears but needs rounding error correction. Particle preloader added.

This commit is contained in:
2026-04-07 06:43:12 -04:00
parent 86f655ff07
commit 39401ff04f
128 changed files with 42916 additions and 120860 deletions

View File

@@ -87,6 +87,7 @@ func _process(delta : float) -> void:
pawns_selected[selector.player_id] = portraits[selector.selection].pawn.name
if locked:
Game.start_level(pawns_selected)
process_mode = Node.PROCESS_MODE_DISABLED
if selectors[Multiplayer.id].selected != false:
return