Made the minimap much bigger by repositioning elements in the UI

This commit is contained in:
2026-01-19 10:00:27 -05:00
parent b69691c186
commit 0e8769a81e
3 changed files with 38 additions and 34 deletions

View File

@@ -4,12 +4,15 @@ var target : Node3D
func register_target(target : Node3D) -> void:
self.target = target
reposition()
func reposition() -> void:
var loc = target.position
position = Vector3(loc.x, position.y, loc.z)
func _process(delta: float) -> void:
if target:
var loc = target.position
position = Vector3(loc.x, position.y, loc.z)
reposition()
func _on_trap_revealed(is_visible : bool) -> void:
visible = is_visible