Made the minimap much bigger by repositioning elements in the UI

This commit is contained in:
2026-01-19 10:00:27 -05:00
parent b69691c186
commit 0e8769a81e
3 changed files with 38 additions and 34 deletions

View File

@@ -26,11 +26,12 @@ layer = 1000
stretch = true
[node name="SubViewport" parent="CanvasLayer/HUD/Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer" index="0"]
size = Vector2i(268, 130)
size_2d_override = Vector2i(250, 130)
[node name="Camera3D" parent="CanvasLayer/HUD/Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer/SubViewport" index="0"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 1, 11000, 1)
keep_aspect = 1
size = 20.0
[node name="Floor" type="GridMap" parent="."]
unique_name_in_owner = true