[gd_scene load_steps=9 format=3 uid="uid://ti65jukt8gvs"] [ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="1_q2h5d"] [ext_resource type="Texture2D" uid="uid://bj07x13pkoevk" path="res://visuals/textures/tile.png" id="2_02mmr"] [ext_resource type="Script" uid="uid://cymi1n4gavixy" path="res://scripts/level_camera.gd" id="3_qfwdi"] [ext_resource type="Script" uid="uid://wpjuowslx60b" path="res://scripts/multiplayer_controller.gd" id="4_q2h5d"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gbhdq"] albedo_texture = ExtResource("2_02mmr") uv1_scale = Vector3(100, 100, 100) texture_filter = 0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y646j"] albedo_color = Color(0.08468992, 0.08468992, 0.08468992, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lnbra"] albedo_color = Color(0, 1, 1, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_6emce"] size = Vector3(0.75, 2, 0.75) [node name="Node3D" type="Node3D"] [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = 1000 [node name="Control" parent="CanvasLayer" instance=ExtResource("1_q2h5d")] [node name="CSGBox3D" type="CSGBox3D" parent="."] size = Vector3(100, 1, 100) material = SubResource("StandardMaterial3D_gbhdq") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.49999997, 0.86602545, 0, -0.86602545, 0.49999997, 0, 18.855, 9.603047) projection = 1 size = 5.0 script = ExtResource("3_qfwdi") [node name="Node3D" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) script = ExtResource("4_q2h5d") speed = 5.0 [node name="Body" type="CSGBox3D" parent="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) size = Vector3(0.75, 2, 0.75) material = SubResource("StandardMaterial3D_y646j") [node name="CSGCylinder3D" type="CSGCylinder3D" parent="Node3D/Body"] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0.5, 0.556) radius = 0.3 height = 0.1 material = SubResource("StandardMaterial3D_lnbra") [node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("BoxShape3D_6emce") [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 18.508709, 0) omni_range = 25.142 omni_attenuation = -0.165 [node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."] spawn_path = NodePath("../Players") spawn_limit = 2 [node name="Players" type="Node3D" parent="."]