[gd_scene load_steps=5 format=3 uid="uid://cqe6hkn2oncpc"] [ext_resource type="Script" uid="uid://wpjuowslx60b" path="res://scripts/multiplayer_controller.gd" id="1_avlqc"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y646j"] albedo_color = Color(0.08468992, 0.08468992, 0.08468992, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lnbra"] albedo_color = Color(0, 1, 1, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_6emce"] size = Vector3(0.75, 2, 0.75) [node name="MultiplayerPC" type="CharacterBody3D"] script = ExtResource("1_avlqc") speed = 5.0 [node name="Body" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) size = Vector3(0.75, 2, 0.75) material = SubResource("StandardMaterial3D_y646j") [node name="CSGCylinder3D" type="CSGCylinder3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0.5, 0.556) radius = 0.3 height = 0.1 material = SubResource("StandardMaterial3D_lnbra") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("BoxShape3D_6emce")