Multiplayer connects but needs to load players and finish setup checks.
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31
templates/multiplayer_pc.tscn
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31
templates/multiplayer_pc.tscn
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[gd_scene load_steps=5 format=3 uid="uid://cqe6hkn2oncpc"]
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[ext_resource type="Script" uid="uid://wpjuowslx60b" path="res://scripts/multiplayer_controller.gd" id="1_avlqc"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y646j"]
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albedo_color = Color(0.08468992, 0.08468992, 0.08468992, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lnbra"]
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albedo_color = Color(0, 1, 1, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_6emce"]
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size = Vector3(0.75, 2, 0.75)
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[node name="MultiplayerPC" type="CharacterBody3D"]
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script = ExtResource("1_avlqc")
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speed = 5.0
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[node name="Body" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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size = Vector3(0.75, 2, 0.75)
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material = SubResource("StandardMaterial3D_y646j")
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[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0.5, 0.556)
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radius = 0.3
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height = 0.1
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material = SubResource("StandardMaterial3D_lnbra")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("BoxShape3D_6emce")
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