Multiplayer connects but needs to load players and finish setup checks.

This commit is contained in:
2025-12-04 21:10:12 -05:00
parent 5d8452c70d
commit c6da8344a4
7 changed files with 82 additions and 42 deletions

View File

@@ -0,0 +1,31 @@
[gd_scene load_steps=5 format=3 uid="uid://cqe6hkn2oncpc"]
[ext_resource type="Script" uid="uid://wpjuowslx60b" path="res://scripts/multiplayer_controller.gd" id="1_avlqc"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y646j"]
albedo_color = Color(0.08468992, 0.08468992, 0.08468992, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lnbra"]
albedo_color = Color(0, 1, 1, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_6emce"]
size = Vector3(0.75, 2, 0.75)
[node name="MultiplayerPC" type="CharacterBody3D"]
script = ExtResource("1_avlqc")
speed = 5.0
[node name="Body" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
size = Vector3(0.75, 2, 0.75)
material = SubResource("StandardMaterial3D_y646j")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0.5, 0.556)
radius = 0.3
height = 0.1
material = SubResource("StandardMaterial3D_lnbra")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("BoxShape3D_6emce")