First commit
This commit is contained in:
1
visuals/images/icon.svg
Normal file
1
visuals/images/icon.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 995 B |
43
visuals/images/icon.svg.import
Normal file
43
visuals/images/icon.svg.import
Normal file
@@ -0,0 +1,43 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dri0a20l6kpbj"
|
||||
path="res://.godot/imported/icon.svg-c4c27e6ee27449a429199138b5f0d974.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/images/icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-c4c27e6ee27449a429199138b5f0d974.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
35
visuals/shaders/noise.gdshader
Normal file
35
visuals/shaders/noise.gdshader
Normal file
@@ -0,0 +1,35 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D main_texture;
|
||||
uniform float granularity;
|
||||
uniform float opacity_limit;
|
||||
|
||||
float random (vec2 uv) {
|
||||
return fract(sin(dot(uv.xy,
|
||||
vec2(12.9898,78.233))) * 43758.5453123);
|
||||
}
|
||||
|
||||
void vertex() {
|
||||
// Called for every vertex the material is visible on.
|
||||
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
// Called for every pixel the material is visible on.
|
||||
vec2 uv = UV;
|
||||
uv.y = TIME * uv.y + TIME * 0.5;
|
||||
uv.x = 2.0 * TIME * uv.x + TIME * 1.0;
|
||||
float val = random(uv);
|
||||
float op = random(-uv) / val;
|
||||
float alpha = 1.0;
|
||||
if(op < opacity_limit){
|
||||
alpha = 0.0;
|
||||
}
|
||||
vec4 color = vec4(val, val, val, alpha);
|
||||
COLOR = color;
|
||||
}
|
||||
|
||||
//void light() {
|
||||
// // Called for every pixel for every light affecting the CanvasItem.
|
||||
// // Uncomment to replace the default light processing function with this one.
|
||||
//}
|
||||
1
visuals/shaders/noise.gdshader.uid
Normal file
1
visuals/shaders/noise.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b2g6yddun2l6e
|
||||
17
visuals/textures/new_noise_texture_2d.tres
Normal file
17
visuals/textures/new_noise_texture_2d.tres
Normal file
@@ -0,0 +1,17 @@
|
||||
[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://bsxod2wcjw5ik"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_qng1f"]
|
||||
noise_type = 3
|
||||
seed = -2140753962
|
||||
frequency = 0.4595
|
||||
fractal_type = 0
|
||||
fractal_octaves = 1
|
||||
fractal_lacunarity = 2.335
|
||||
fractal_gain = -0.12
|
||||
domain_warp_amplitude = 30.41
|
||||
|
||||
[resource]
|
||||
width = 1920
|
||||
height = 1080
|
||||
noise = SubResource("FastNoiseLite_qng1f")
|
||||
normalize = false
|
||||
BIN
visuals/textures/tile.png
Normal file
BIN
visuals/textures/tile.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 606 B |
41
visuals/textures/tile.png.import
Normal file
41
visuals/textures/tile.png.import
Normal file
@@ -0,0 +1,41 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bj07x13pkoevk"
|
||||
path.s3tc="res://.godot/imported/tile.png-82ac121192f8645b1b55058345db6f74.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/tile.png"
|
||||
dest_files=["res://.godot/imported/tile.png-82ac121192f8645b1b55058345db6f74.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
Reference in New Issue
Block a user