More work on multiplayer and first pass of the trap icons

This commit is contained in:
2025-12-11 11:40:26 -05:00
parent c6da8344a4
commit 0451361af8
37 changed files with 495 additions and 71 deletions

View File

@@ -5,8 +5,12 @@ class_name MultiplayerPC extends Player
player_id = id
func _enter_tree() -> void:
Game.player = self
#Game.player = self
pass
func setup(id) -> void:
player_id = id
func _physics_process(delta: float) -> void:
var dir = Input.get_vector("west", "east", "north", "south")
dir = Vector3(dir.x, 0, dir.y)