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pomchronicles/addons/dialogic/Modules/Character/default_portrait.gd

16 lines
423 B
GDScript

@tool
extends DialogicPortrait
## Default portrait scene.
## The parent class has a character and portrait variable.
@export_group('Main')
@export_file var image := ""
## Load anything related to the given character and portrait
func _update_portrait(passed_character:DialogicCharacter, passed_portrait:String) -> void:
apply_character_and_portrait(passed_character, passed_portrait)
apply_texture($Portrait, image)