Files
pomchronicles/scripts/item_slot.gd

16 lines
524 B
GDScript

extends Control
#var item_display_window_template = preload("res://templates/item_display_window.tscn")
var dragging : bool = false
var last_click : int = 0
var item : Item
@onready var item_sprite : TextureRect = $Item
func _on_gui_input(event: InputEvent) -> void:
var mmevt = event as InputEventMouseMotion
var mbevt = event as InputEventMouseButton
#if mbevt and mbevt.button_index == MOUSE_BUTTON_MASK_LEFT:
#if !mbevt.pressed:
#if dragging and
#Press, drag, double click
pass # Replace with function body.