20 lines
541 B
GDScript
20 lines
541 B
GDScript
class_name QuestBoardEntry extends TextureButton
|
|
|
|
var quest : Quest = null
|
|
@onready var icon : TextureRect = %Icon
|
|
@onready var name_label : Label = %NameLabel
|
|
@onready var status_label : Label = %StatusLabel
|
|
|
|
func setup(quest : Quest) -> void:
|
|
self.quest = quest
|
|
name_label.text = quest.name
|
|
status_label.text = "Available" if !quest.taken else "Unavailable"
|
|
|
|
func update() -> void:
|
|
status_label.text = "Available" if !quest.taken else "Unavailable"
|
|
|
|
|
|
func _on_pressed() -> void:
|
|
if pressed:
|
|
Guild.assign_quest(player.member, quest)
|