Files
pomchronicles/scripts/guild_employee.gd

13 lines
328 B
GDScript

class_name GuildEmployee extends AdventurerSprite
@export var speech :String
@onready var queue : GuildQueue = $Queue
signal service_provided()
func interact(interactor, type : String = "") -> void:
if type == "register":
Guild.register_guild_member(interactor.data, true)
#interactor.advance_
service_provided.emit()