13 lines
244 B
GDScript
13 lines
244 B
GDScript
class_name Interactable extends StaticBody2D
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var busy : bool = false
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var queue : GuildQueue
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signal interaction_complete()
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func _ready() -> void:
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queue = $Queue
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func interact(interactor, service : String = ""):
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interaction_complete.emit()
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