53 lines
1.1 KiB
GDScript
53 lines
1.1 KiB
GDScript
class_name StatBlock extends Resource
|
|
|
|
@export var STR : int = 0
|
|
@export var DEX : int = 0
|
|
@export var INT : int = 0
|
|
@export var CHA : int = 0
|
|
@export var FAI : int = 0
|
|
@export var LUK : int = 0
|
|
@export var PATK : int = 0
|
|
@export var PDEF : int = 0
|
|
@export var MATK : int = 0
|
|
@export var MDEF : int = 0
|
|
|
|
func _init(start : int = 0) -> void:
|
|
STR = start
|
|
DEX = start
|
|
INT = start
|
|
CHA = start
|
|
FAI = start
|
|
LUK = start
|
|
PATK = start
|
|
PDEF = start
|
|
MATK = start
|
|
MDEF = start
|
|
|
|
func _to_string() -> String:
|
|
var string = "%s {" % [resource_scene_unique_id]
|
|
string += str(STR) + ", "
|
|
string += str(DEX) + ", "
|
|
string += str(INT) + ", "
|
|
string += str(CHA) + ", "
|
|
string += str(FAI) + ", "
|
|
string += str(LUK) + ", "
|
|
string += str(PATK) + ", "
|
|
string += str(PDEF) + ", "
|
|
string += str(MATK) + ", "
|
|
string += str(MDEF) + "}"
|
|
return string
|
|
|
|
static func copy(block : StatBlock) -> StatBlock:
|
|
var b = StatBlock.new()
|
|
b.STR = block.STR
|
|
b.DEX = block.DEX
|
|
b.INT = block.INT
|
|
b.CHA = block.CHA
|
|
b.FAI = block.FAI
|
|
b.LUK = block.LUK
|
|
b.PATK = block.PATK
|
|
b.PDEF = block.PDEF
|
|
b.MATK = block.MATK
|
|
b.MDEF = block.MDEF
|
|
return b
|