extends Control func _ready() -> void: %ContinueButton.disabled = !FileAccess.file_exists("user://savefile.save") func _on_start_button_pressed() -> void: get_tree().change_scene_to_file("res://scenes/game_start.tscn") func _on_continue_button_pressed() -> void: get_tree().change_scene_to_file("res://scenes/loader_screen.tscn")