; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="PomChronicles" run/main_scene="uid://dfa6ep4o53s08" config/features=PackedStringArray("4.5", "Forward Plus") config/icon="res://graphics/icon.svg" [autoload] Guild="*res://scripts/guild.gd" Game="*res://scripts/game_manager.gd" Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd" [dialogic] directories/dch_directory={ "player": "res://dialogic/timelines/player.dch", "pom": "res://dialogic/characters/pom.dch" } directories/dtl_directory={ "game_start": "res://dialogic/timelines/game_start.dtl", "guild_entrance": "res://dialogic/timelines/guild_entrance.dtl" } glossary/default_case_sensitive=true extensions_folder="res://addons/dialogic_additions" text/letter_speed=0.01 text/initial_text_reveal_skippable=true text/text_reveal_skip_delay=0.1 text/advance_delay=0.1 text/autoadvance_per_character_delay=0.1 text/autoadvance_ignored_characters_enabled=true audio/max_channels=4.0 animations/join_default_length=0.5 animations/join_default_wait=true animations/leave_default_length=0.5 animations/leave_default_wait=true animations/cross_fade_default_length=0.5 choices/autofocus_first=true choices/delay=0.2 choices/reveal_delay=0 choices/reveal_by_input=false save/autosave_delay=60.0 save/encryption_on_exports_only=true text/autopauses={} layout/style_list=[] layout/default_style="Default" variables={} [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/size/resizable=false window/size/maximize_disabled=true window/stretch/mode="viewport" window/per_pixel_transparency/allowed=true [dotnet] project/assembly_name="pomchronicles" [editor_plugins] enabled=PackedStringArray("res://addons/ReorderableContainer/plugin.cfg", "res://addons/Todo_Manager/plugin.cfg", "res://addons/dialogic/plugin.cfg") [global_group] room_obstacles="" [input] "switch modes"={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } test={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } dialogic_default_action={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } profile={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null) ] } save={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null) ] } [limbo_ai] behavior_tree/behavior_tree_default_dir="res://demo/ai/trees" [rendering] textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"