[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bjrc8g3mjxh45"] [ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_1vbiw"] [resource] resource_local_to_scene = true shader = ExtResource("1_1vbiw")