extends Popup var dragging : bool = false var item : Item @onready var image : TextureRect = %Image @onready var item_name : Label = %ItemName @onready var item_type : Label = %ItemType @onready var item_grade : Label = %ItemGrade @onready var primary_stat : Label = %PrimaryStat @onready var secondary_stats : Label = %SecondaryStats @onready var brief : Label = %Brief func setup(itm : Item) -> void: item = itm title = item.name + " Information" image.texture = item.image item_name.text = item.name item_type.text = item.item_type_name() item_grade.text = item.grade primary_stat.text = item.primary_stat() #TODO: Implement item secondary stats meaningfully brief.text = item.brief func _on_drag_region_gui_input(event: InputEvent) -> void: if event is InputEventMouseButton: if event.button_index == MOUSE_BUTTON_LEFT: dragging = event.pressed elif dragging and event is InputEventMouseMotion: position += Vector2i(event.screen_relative)