[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://b4uqjr4midqtn"] [ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_vrnn4"] [ext_resource type="Texture2D" uid="uid://0dwdi7m62trg" path="res://external/Test Portrait/red-hair.tres" id="2_3qnj1"] [ext_resource type="Texture2D" uid="uid://s2ok31sncevx" path="res://external/Test Portrait/dark-hair.tres" id="3_5xyld"] [resource] shader = ExtResource("1_vrnn4") shader_parameter/Color_Gradient = ExtResource("2_3qnj1") shader_parameter/Luminosity_Gradient = ExtResource("3_5xyld")